Gam - poker software

Money management in oasis poker

My advice is to use Kelly criterion to select you bet size:

Bet = Bankroll * Expectation / Variance

Then you can estimate you win rate:

Win_Rate = Game_Speed * Bet * Expectaion

Bankroll is the money you willing to risk (not necessary in the pocket today)

Always use current bankroll, not initial one. If you got unlucky and lose significant part of you initial bankroll, you should decrease you bet accordingly.

Example

One box oasis-poker. Expectaion = 2% (ante). Variance = 7.7. Game speed is 40 hand per hour. Bankroll = 10000$

What is optimal bet and winrate?

Bet = 10000 * 0.02 / 7.7 = 25.97 $

Really we will bet 25$

Win_Rate = 40 * 25 * 0.02 = 20 $ / hour

What is the Variance and Risks

Variance (dispersion) is the measure of how the real results may differ from expectaion.

Physical meaning of Variance is better to describe with Standard Deviation, wich is usualy signed as σ (sigma) and has the same units of measure as Expectation.

σ = √Variance (square root from Variance)

If random variate comly to normal distribution, then:

Let's consider N hands session in oasis-poker with expectaion Ex (ante) and standard deviation σ.

If N is big enough, the result of session is random variate with normal distribution.

Expectaion and standard deviaion for the result of the session of N hands:

Ex_N = Ex * N

σ_N = σ * √N

Session result would be:

Example

One box oasis-poker. Expectaion = 2% (ante). Variance = 7.7. Game speed is 40 hand per hour. Bankroll = 10000$

We use kelly bet of 25$. What is the probable worse result of 1000 hand session (25 hours)?

Expectaion and standard deviaion for the result of the session of 1000 hands:

Ex_N = Ex * N = 0.02 * 1000 = 20 ante (500 $)

σ_N = σ * √N = √7.7 * √1000 = 87.75 ante (2194 $)

Probability Min, $ Expected, $ Max, $
67% -1694 500 2694
95% -3887 500 4887
99.74% -6081 500 7081

This shows how dangerous is the game. You expect to win 500$ in 25 hours. But you may easily lose 1700$ (or win 2700). And the loss of 4000 is not something unreal.

All computations is in money_management_e.xlsx

You can use this file to examine you own game situation.